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 Qualifying / Race / Pre-Race Room Set Up

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Admin/PredatorUSMC
Admin
Admin/PredatorUSMC


Posts : 3765
Points : 9677
Join date : 2010-01-22
Location : West Coast

Qualifying / Race / Pre-Race Room Set Up Empty
PostSubject: Re: Qualifying / Race / Pre-Race Room Set Up   Qualifying / Race / Pre-Race Room Set Up Icon_minitimeSat Apr 21, 2012 1:10 am

IF YOU ARE A RACE OFFICIAL OR A ROOM HOST OR WANT TO HOST A ROOM SAVE THESE SETTINGS!!!!!

This is not an option!!!


ROOMS HAVE BEEN ADJUSTED FOR SEASON 9 MULTI-CLASS RACING. SAVE YOUR SETTINGS.

PRE-RACE CARS AND ROOM HAS BEEN CHANGED ALSO.


Last edited by Admin/PredatorUSMC on Thu Nov 22, 2012 2:22 am; edited 1 time in total
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Admin/PredatorUSMC
Admin
Admin/PredatorUSMC


Posts : 3765
Points : 9677
Join date : 2010-01-22
Location : West Coast

Qualifying / Race / Pre-Race Room Set Up Empty
PostSubject: Re: Qualifying / Race / Pre-Race Room Set Up   Qualifying / Race / Pre-Race Room Set Up Icon_minitimeSat Dec 01, 2012 2:45 pm

GS/GT QUALIFYING ROOM SET UP

YELLOW TEAM SIGNIFIES RACER QUALIFYING

LOBBY TYPE:   PRIVATE
GAME TYPE:   CIRCUIT RACE
ENVIRONMENT:   ANY
TRACK:   THE TRACK WE ARE RACING ON
TRACK CONDITION: IF NEED BE WILL BE SPECIFIED
MAX PLAYERS:   16
MAX AI PLAYERS:   0
LAPS:   7
GS CAR CLASS: S
GT Car Class: R3
ST FWD: A
ST RWD: A
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE:   ALWAYS OFF
SCORING TYPE:   TIME BASED
BIGGER IS BETTER:   NO
COMPARE BEST LAP SCORES:   YES
END CONDITION:   NUMLAPS
LAPS:   7
GRID ORDERING:   RANDOM
PER CAR ROLL OFF DELAY:     7 SECONDS
NUMBER OF BUCKETS: 4
SCORE BUCKETS INDEPENDENTLY: NO
GROUP BY BUCKET: YES
TAG ENABLED:   NO
NUMBER OF HEATS:   1
NUMBER OF TEAMS:   4
TEAM SCORING TYPE: INDIVIDUAL
INTERLEAVE TEAMS:  NO
TEAM 1 ROLL OFF DELAY:  0S  
TEAM 2 ROLL OFF DELAY:   0S  
TEAM 3 ROLL OFF DELAY:  0S
TEAM 4 ROLL OFF DELAY:  0S  
END OF RACE TIMER:   NONE
FORCE TEAM COLORS:   NO
FORCE STOCK UPGRADES AND TUNING:   NO
FORCE OFF SUGGESTED LINE:   YES
FORCE OFF STM:   YES
FORCE OFF TCS:   YES
EASIEST BRAKING ALLOWED:   ABS ON
EASIEST STEERING ALLOWED:   NORMAL
EASIEST SHIFTING ALLOWED: AUTOMATIC
FORCED CAMERA VIEW:   NONE
DISABLE WRONG WAY INDICATOR:   YES
BUCKET NAME: GS
ROLL OFF DELAY: 0 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES:   YES
CAR CLASS:   S
PERFORMANCE INDEX >:   620
PERFORMANCE INDED <:   680
POWER >:   250
POWER <:   600  (HP limit is 590)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%
BUCKET NAME: GT
ROLL OFF DELAY 12 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES: YES
CAR CLASS:   R3
PERFORMANCE INDEX >:   720
PERFORMANCE INDED <:   780
POWER >:   350
POWER <:   700HP   (Max for class is 700HP)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%
BUCKET NAME: ST RWD
ROLL OFF DELAY 12 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES: YES
CAR CLASS:   A
PERFORMANCE INDEX >:   510
PERFORMANCE INDED <:   570
POWER >:   200
POWER <:   400HP  
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   -0%
REAR GRIP HANDICAP:   -0%
BUCKET NAME: ST FWD
ROLL OFF DELAY 12 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES: YES
CAR CLASS:   ANY
PERFORMANCE INDEX >:   510
PERFORMANCE INDED <:   570
POWER >:   200 HP
POWER <:   400 HP  
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   FWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   -0%
FRONT GRIP HANDICAP:   -0%
REAR GRIP HANDICAP:   -0%
 


GS/GT RACE ROOM SET UP

LOBBY TYPE:   PRIVATE
GAME TYPE:   CIRCUIT RACE
ENVIRONMENT:   ANY
TRACK:   THE TRACK WE ARE RACING ON
TRACK CONDITION: IF NEED BE WILL BE SPECIFIED
MAX PLAYERS:   16
MAX AI PLAYERS:   0
LAPS:   NUMBER OF LAPS OF THE RACE
GS CAR CLASS: S
GT Car Class: R3
G T CAR CLASS: R3
gt Car Class: ANY
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE:   ALWAYS ON
SCORING TYPE:   TIME BASED
BIGGER IS BETTER:   NO
COMPARE BEST LAP SCORES:   NO
END CONDITION:   NUMLAPS
LAPS:   NUMBER OF LAPS OF THE RACE
GRID ORDERING:   RANDOM
PER CAR ROLL OFF DELAY:     0 SECONDS
NUMBER OF BUCKETS: 4
SCORE BUCKETS INDEPENDENTLY: NO
GROUP BY BUCKET: YES
TAG ENABLED:   NO
NUMBER OF HEATS:   1
NUMBER OF TEAMS:   3
TEAM SCORING TYPE: INDIVIDUAL
INTERLEAVE TEAMS:  NO
TEAM 1 ROLL OFF DELAY:  0S  
TEAM 2 ROLL OFF DELAY:   0S  
TEAM 3 ROLL OFF DELAY:  0S    
END OF RACE TIMER:   NONE
FORCE TEAM COLORS:   NO
FORCE STOCK UPGRADES AND TUNING:   NO
FORCE OFF SUGGESTED LINE:   YES
FORCE OFF STM:   YES
FORCE OFF TCS:   YES
EASIEST BRAKING ALLOWED:   ABS ON
EASIEST STEERING ALLOWED:   NORMAL
EASIEST SHIFTING ALLOWED: AUTOMATIC
FORCED CAMERA VIEW:   NONE
DISABLE WRONG WAY INDICATOR:   YES
BUCKET NAME: GS
ROLL OFF DELAY: 10 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES:   YES
CAR CLASS:   S
PERFORMANCE INDEX >:   620
PERFORMANCE INDED <:   680
POWER >:   250
POWER <:   600  (HP limit is 590)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%
BUCKET NAME: GT
ROLL OFF DELAY 0 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES: YES
CAR CLASS:   R3
PERFORMANCE INDEX >:   724
PERFORMANCE INDED <:   780
POWER >:   350
POWER <:   700HP   (Max for class is 685HP)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%


ST QUALIFYING ROOM SET UP

YELLOW TEAM SIGNIFIES QUALIFYING

LOBBY TYPE:   PRIVATE
GAME TYPE:   CIRCUIT RACE
ENVIRONMENT:   ANY
TRACK:   THE TRACK WE ARE RACING ON
TRACK CONDITION: IF NEED BE WILL BE SPECIFIED
MAX PLAYERS:   16
MAX AI PLAYERS:   0
LAPS:   7
ST RWD car class: A
ST FWD car class: A
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE:   ALWAYS OFF
SCORING TYPE:   TIME BASED
BIGGER IS BETTER:   NO
COMPARE BEST LAP SCORES:   YES
END CONDITION:   NUMLAPS
LAPS:   7
GRID ORDERING:   RANDOM
PER CAR ROLL OFF DELAY:     7 SECONDS
NUMBER OF BUCKETS: 2
SCORE BUCKETS INDEPENDENTLY: NO
GROUP BY BUCKET: NO
TAG ENABLED:   NO
NUMBER OF HEATS:   1
NUMBER OF TEAMS:   4
TEAM SCORING TYPE: INDIVIDUAL
INTERLEAVE TEAMS:  NO
TEAM 1 ROLL OFF DELAY:  0S  
TEAM 2 ROLL OFF DELAY:   0S  
TEAM 3 ROLL OFF DELAY:  0S  
TEAM 4 ROLL OFF DELAY:  0S
END OF RACE TIMER:   NONE
FORCE TEAM COLORS:   NO
FORCE STOCK UPGRADES AND TUNING:   NO
FORCE OFF SUGGESTED LINE:   YES
FORCE OFF STM:   YES
FORCE OFF TCS:   YES
EASIEST BRAKING ALLOWED:   ABS ON
EASIEST STEERING ALLOWED:   NORMAL
EASIEST SHIFTING ALLOWED: AUTOMATIC
FORCED CAMERA VIEW:   NONE
DISABLE WRONG WAY INDICATOR:   YES
BUCKET NAME: ST RWD
ROLL OFF DELAY: 0 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES:   YES
CAR CLASS:   A
PERFORMANCE INDEX >:   510
PERFORMANCE INDED <:   575
POWER >:   150
POWER <:   400  (HP limit is 400)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%
BUCKET NAME: ST FWD
ROLL OFF DELAY: 0 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES:   YES
CAR CLASS:   A
PERFORMANCE INDEX >:   510
PERFORMANCE INDED <:   575
POWER >:   150
POWER <:   400  (HP limit is 400)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   FWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%



ST RACE ROOM SET UP


LOBBY TYPE:   PRIVATE
GAME TYPE:   CIRCUIT RACE
ENVIRONMENT:   ANY
TRACK:   THE TRACK WE ARE RACING ON
TRACK CONDITION: IF NEED BE WILL BE SPECIFIED
MAX PLAYERS:   16
MAX AI PLAYERS:   0
LAPS:   26 (1 LAP FOR ROLLING START)
ST RWD car class: A
ST FWD car class: A
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE:   ALWAYS ON
SCORING TYPE:   TIME BASED
BIGGER IS BETTER:   NO
COMPARE BEST LAP SCORES:   NO
END CONDITION:   NUMLAPS
LAPS:   26 (1 LAP FOR ROLLLING START)
GRID ORDERING:   RANDOM
PER CAR ROLL OFF DELAY:     0 SECONDS
NUMBER OF BUCKETS: 2
SCORE BUCKETS INDEPENDENTLY: NO
GROUP BY BUCKET: NO
TAG ENABLED:   NO
NUMBER OF HEATS:   1
NUMBER OF TEAMS:   4
TEAM SCORING TYPE: INDIVIDUAL
INTERLEAVE TEAMS:  NO
TEAM 1 ROLL OFF DELAY:  0S  
TEAM 2 ROLL OFF DELAY:   0S  
TEAM 3 ROLL OFF DELAY:  0S  
TEAM 4 ROLL OFF DELAY:  0S
END OF RACE TIMER:   NONE
FORCE TEAM COLORS:   NO
FORCE STOCK UPGRADES AND TUNING:   NO
FORCE OFF SUGGESTED LINE:   YES
FORCE OFF STM:   YES
FORCE OFF TCS:   YES
EASIEST BRAKING ALLOWED:   ABS ON
EASIEST STEERING ALLOWED:   NORMAL
EASIEST SHIFTING ALLOWED: AUTOMATIC
FORCED CAMERA VIEW:   NONE
DISABLE WRONG WAY INDICATOR:   YES
BUCKET NAME: ST RWD
ROLL OFF DELAY: 0 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES:   YES
CAR CLASS:   A
PERFORMANCE INDEX >:   510
PERFORMANCE INDED <:   575
POWER >:   150
POWER <:   400  (HP limit is 400)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   RWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%
BUCKET NAME: ST FWD
ROLL OFF DELAY: 0 S
MIN PLAYERS: 0
MAX PLAYERS:   16
ALLOW UPGRADES:   YES
CAR CLASS:   A
PERFORMANCE INDEX >:   510
PERFORMANCE INDED <:   575
POWER >:   150
POWER <:   400  (HP limit is 400)
CURB WEIGHT: >:   ANY
CURBWEIGHT <:   ANY
YEAR >:   1995
YEAR <:   ANY
BODY FAMILY:   ANY
CAR TYPE:   ANY
REGION:   ANY
COUNTRY:   ANY
MAKE:   ANY
MODEL FAMILY:   ANY
DRIVE TYPE:   FWD
ENGINE PLACEMENT:   ANY
ENGINE CONFIGURATION:   ANY
CYLINDERS:   ANY
ASPIRATION:   ANY
POWER HANDICAP:   0%
FRONT GRIP HANDICAP:   0%
REAR GRIP HANDICAP:   0%




PRE-RACE ROOM SET UP

SAME AS RACE ROOM SET UP WITH THE EXCEPTION OF ADDING 11 AI CARS
1 SECOND ROLL OFF DELAY
AI DIFFICULTY SET TO PROFESSIONAL


YOU MUST HAVE THE REQUIRED AI CARS AS LISTED BELOW IN YOUR PRE-RACE FOR IT TO BE VALID

GTR/GT PRE RACE
**ALTER 1 Bucket **

* ADD 3RD BUCKET FOR AI CARS*  {This AI bucket has no class limitation due to having several classes of AI cars}
CAR CLASS ANY
PI Range 735 - 860
HP Range 400 - 800
NO RESTRICTIONS ON AI CARS
AI DIFFICULTY SET TO PROFESSIONAL
**CARS TO USE**
Aston Martin #009 Aston Martin Racing DBR9 - 825PI
Audi #03 Audi A4 Touring Car - 833PI
BMW #92 Rahal Letterman Racing M3 GT2 - 756PI
Chevrolet #4 Corvette Racing C6.R - 823PI
Dodge #91 Team Oreca Dodge Viper GTS-R - 823PI
Ferrari #62 Risi Competizione F458 Italia - 763PI or Ferrari #62 Risi F430GT - 763PI
Maserati #15 JMB Racing MC12 - 824PI
Pagani #17 Carsport America Zonda GR - 825PI
Porsche #045 Flying Lizard 911 GT3-RSR - 760PI or Ford #40 Racing Ford GT Mk7 - 761PI
Saleen #2 Konrad Motorsports S7R - 836PI
Viper #91 SRT Motorsports GTS-R


GS/CT PRE RACE
**ALTER 1 Bucket **

* ADD 3RD BUCKET FOR AI CARS*  {This AI bucket has no class limitation due to having several classes of AI cars}
CAR CLASS ANY
PI Range 620 - 830
HP Range 400 - 700
NO RESTRICTIONS ON AI CARS
AI DIFFICULTY SET TO PROFESSIONAL
**CARS TO USE**
Audi R8 LMS - 744PI
Ascari KZ1R - 626PI
Bertone Mantide - 645PI
BMW Z4 GT3 - 721PI
BMW #92 Rahal Letterman Racing M3 GT2 - 756PI
Chevrolet Corvette #4 Racing C6.R - 823PI
Dodge Viper SRT10ACR - 653PI
Ferrari #62 Risi Competizione F458 Italia - 763PI or Ferrari #62 Risi F430GT - 763PI
Hyundai Rhys Millen Racing Genesis Coupe - 670PI
Nissan #46 Dream Cube's Advan Z - 736PI
Porsche #045 Flying Lizard 911 GT3-RSR - 760PI or Ford #40 Racing Ford GT Mk7 - 761PI
Subaru #77 CUSCO SUBARU ADVAN IMPREZA - 737PI



ST/ SPEC Miata PRE RACE
11 AI CARS ALL IN ST CLASS
AI DIFFICULTY SET TO PROFESSIONAL
* ADD 3RD BUCKET FOR AI CARS*  {This AI bucket has no class limitation due to having several classes of AI cars}

DRIVETRAIN:  ANY
CAR CLASS:  ANY
**CARS TO USE**
TVR Sagaris - 566PI
Lamborghini Diablo SV - 559PI
Chevrolet Corvette C6 GS - 561PI
Audi TT RS Coupe  - 533PI
BMW Z4 GT3 - 721PI
Alfa Romeo 8C Competizione - 562PI
Aston Martin V12 Vantage - 561PI
Mercedes C63 AMG Black Series - 579PI or Mercedes SL65 AMG Black Series
Porsche 911 Sport Classic - 560PI or Spyker C8 Laviolette LM85 - 552PI
Chevrolet Corvette ZO6 - 589PI
Ferrari 360 Modena - 550PI


Last edited by Admin/PredatorUSMC on Tue May 14, 2013 10:54 pm; edited 1 time in total
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Qualifying / Race / Pre-Race Room Set Up
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