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Zalonka_IV

Zalonka_IV


Posts : 17
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Join date : 2011-12-19

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PostSubject: AI Discussion   AI Discussion Icon_minitimeSun Aug 26, 2012 6:59 pm

I was setupt for a decent finish and to pick up some nice points for my team. Even dug out my camera from a bunch of boxes to take a photo of the Road America results. There's a reason it's called AI because you can't program common sense. I would rather have three actual people trying to wreck me than race with an AI. With the knowledge of how they drive my race was compromised by them, I call bull. I basically was penalised by having a room host I couldn't connect to. (I was not the only who couldn't connect) D lobby is D lobby, if it's such a slow lobby then why throw in AI? Every lobby should have AI just to balance out the handicap of trying to do a sim damage series race (no assists I may add) with the AI. AI setting should at the very least be set to maximum difficulty so they don't act like a student driver. Having to BS around with AI tarnishes your time entirely too much. Within the first seven laps I already counted almost a ten second "penalty" just trying to pass AI safely (which didn't happen) Awesome race at my home track. cheers That's not even worth the time nor the pain I get in my hands to get smited by an AI vehicle.
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Admin/PredatorUSMC
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Admin/PredatorUSMC


Posts : 3765
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Join date : 2010-01-22
Location : West Coast

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PostSubject: Re: AI Discussion   AI Discussion Icon_minitimeFri Aug 31, 2012 8:09 pm

The AI is set to Professional. The highest setting available. The only reason That lobby had AI is because you only had 3 racers in the room. Not really to interesting to have only 3 racers for 50 laps on a 4 mile track. I practice many tracks with AI cars and Road America I did probably over 50 laps with AI. You have to race them with your awareness on a higher level. You have to pay attention to where they are, watch them when they are in front of you so you can see where they do what so you can use their weaknesses against them and learn their strong areas so you can set up that you are not a victim if they brake or get out of the corner much better than you.. ... Oh wait...You have to do that with real racers too! AI is different but they can be raced with or against clean. A driver just has to really be on his toes.

I feel your pain and understand what you are unhappy with. I am simply saying AI is not the complete fault. You have to drive a bit more defensively with AI.

I hope that you take a moment to make sure you NAT settings are good. ALL Racers should insure they have OPEN NAT SETTINGS. >>>>>>>>>>>>>>CLICK HERE TO SET NAT SETTINGS<<<<<<<<<<<<

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Zenrad




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Join date : 2012-08-27

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PostSubject: Re: AI Discussion   AI Discussion Icon_minitimeFri Sep 07, 2012 10:40 am

I understand how you have to be aware of other races and such, but it is a completely different way of racing with the AI. Forzas AI is absolutely horrible, so bad that I haven't bothered going past season 5-6.

There is supposed to be some give and take, but with the AI they do not give at all, I can see this being extremely problematic when it comes up to passing the lower class cars. The AI drive down the middle of the track on most all places. This can make it really hard to pass. Road America would be one thing with it being wider than most, but I would hate to imagine trying to pass AI at Camino. I can see getting stuck behind a lower class car being a huge problem because of how narrow the track is, I'd hate to get trapped behind a GTC car for 1/4th of a lap costing a large amount of time.

Understanding "rubbins racin" I would imagine (have not even raced once in the series yet) that this being a endurance style race that most people will try as hard as they can to keep their cars clean for at least the first 9/10ths of a race. The AI dont. For them it doesn't matter.

AI on professional is not nearly as bad as rookie, but it really is not much better. Granted they are not breaking hundreds of feet early like the rookie. But it still sucks majorly how the AI works. They have no problem getting into your quarterfender into a turn or pushing you off the edge of a track while driving down the middle of it instead of giving you the extra couple of inches.



Just wanted to throw out my opinion. I completely agree with having to observe pay attention and time your moves in racing. But it does not help with the AI nearly as much as we could wish.
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Admin/PredatorUSMC
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PostSubject: Re: AI Discussion   AI Discussion Icon_minitimeFri Sep 07, 2012 11:22 am

I agree Zenrad with all you said 100%
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PostSubject: Re: AI Discussion   AI Discussion Icon_minitime

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